G.I. Joe: The Rise of Cobra

Introduction
After the “G.I.Joe: The Rise Of Cobra” movie came out, the game came out too with the same name as the movie was. The developers of the game “G.I.Joe: The Rise Of Cobra” are Double Helix Games for PlayStation 2, PlayStation 3, PlayStation Portable, Xbox 360, and Wii; and Backbone Entertainment for Nintendo DS. The publisher of the game is Electronic Arts. The engine of the game is RenderWare. The platforms of the game are Nintendo DS, PlayStation 2, PlayStation 3, PlayStation Portable, Xbox 360, and Wii. The genre of the game is action. The game was release on the 4 of August 2009. The Xbox 360 and the PlayStation 3 versions are the same as they are based on the same code. Meanwhile, the Nintendo DS is an entirely different game unto itself. PlayStation Portable, PlayStation 2, and Wii version are also based on the same code.
Characters
The game “G.I.Joe: The Rise Of Cobra” have a lot of the various characters which include Commando, Heavy Weapons, and Soldier. Commando can do well at close range but not at a far range. Heavy Weapons have suprising shooting skills but they can only do it best from a far distance range. Soldier have the balance between both Commando and Heavy Weapons. The player can either play as a G.I.Joe characters or as a Cobra characters. In the G.I.Joe characters, there are 12 characters that the player can play but in the Cobra characters, there are only 4 characters that the player can play. In the 12 characters of G.I.Joe, there is Agent Helix who is the G.I.Joe’s Commando, there is Backblast who is the G.I.Joe’s Heavy Weapons, there is Beachhead who is the G.I.Joe’s Soldier, there is Duke who is the G.I.Joe’s Soldier too, there is Gung-Ho who is the G.I.Joe’s Soldier too, there is Flash who is the G.I.Joe’s Heavy Weapons too, there is Heavy Duty who is the G.I.Joe’s Heavy Weapons too, there is Kamakura who is the G.I.Joe’s Commando, there is Ripcord who is the G.I.Joe’s Soldier, there is Scarlett who is the G.I.Joe’s Commando, there is Shipwreck who is the G.I.Joe’s Soldier, and there is Snake Eyes who is the G.I.Joe’s Commando. As for the 4 characters of the Cobra, the player can play as Baroness who is the Cobra’s Commando, there is Destro who is the Cobra’s Heavy Weapons, there is Firefly who is the Cobra’s Soldier, and there is Storm Shadow who is the Cobra’s Commando. There will be an invulnerability power-up when the G.I. Joe character gains access to the Accelerator Armor. This would allowed them to be undamaged while attacking the Cobra’s troops and vehicles. However, the player will not be able to play as Breaker, Cobra Commander, Data Frame, Dial Tone, Dusty, General Hawk, Lift Ticket, M.A.R.S. Security Trooper or Black Viper, Recondo, Snowjob, Stalker, Tunnel Rat, and Wild Bill.
Gameplay
There will be an invulnerability power-up when the G.I. Joe character gains access to the Accelerator Armor. This would allowed them to be undamaged while attacking the Cobra’s troops and vehicles. The Accelerator Armor can also enhance the bearer’s physical skills, making it a destructive force, making them effectively invincible. The player will need to build the meter of the Accelerator Armor by taking down the enemies without taking damage and after that, the player will be able to activate the Accelerator Armor. Once the Accelerator Armor has been activate, it will allow the player to run faster, immunity to damage, and infinite special missile attacks. In the G.I.Joe’s game, there are three different level of difficulties. First is the Casual level, second is the Advanced level, and third is the Hardcore level. It will be best for the player to play all the three levels to unlock everything in the game.
As a fan of G.I. Joe, I expect a videogame version to make me feel like a Real American Hero. This didn’t come close. The gameplay is unexciting and the visuals uninspired. There are moments when I found myself enjoying G.I. Joe: The Rise of Cobra, but those moments didn’t last long. I wish I could give this a “Yo Joe!” but all I can manage is a “Yay, I’m done with this.”
(ps3.ign.com, 2009)
